Do you remember Enter the Matrix? How about last year's Iron Man? Quantum of Solace, anyone? Gamers have good reason to distrust movie licensed games. However, Wanted: Weapons of Fate finds itself in a rather unique predicament -- it's based on a franchise people aren't passionate about. Do Batman injustice, and gamers will cry bloody murder. Mess up Wanted, and no one will notice.
Perhaps it's because of the original film's clout, but there simply isn't much hype surrounding GRIN's upcoming game. If strong franchises lead to terrible games, what faith can we place in a game based on a mediocre one? We'll admit that our expectations were quite low going into the demo. However, lo and behold, we were surprised to find not only a competent game, but a unique one, featuring an inventive and refreshing new take on traditional third-person cover mechanics.
Perhaps it's because of the original film's clout, but there simply isn't much hype surrounding GRIN's upcoming game. If strong franchises lead to terrible games, what faith can we place in a game based on a mediocre one? We'll admit that our expectations were quite low going into the demo. However, lo and behold, we were surprised to find not only a competent game, but a unique one, featuring an inventive and refreshing new take on traditional third-person cover mechanics.
No comments:
Post a Comment