In its first few hours, in terms of weapons, enemies and narrative, Killzone 2 designer Guerilla Games seems as if it's constantly making the most generic choice possible, and honestly, it was enough to put me off at first. Nearly every Helghast is the same perambulating black blob with red eyes and every weapon feels like something you've played with before.
But, as I would discover in the following hours, what it lacks in bionic arms and guns that shoot portals, Killzone 2 makes up for with expertly refined shooting action that's likely to shame most of the genre's titles you'll put in your console this year.
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