Thursday, April 30, 2009

hands-on: Tekken 6 (PS3/360)

We don't know what's taken Namco so long to bring Tekken 6 home -- it was released in arcades November 2007, for crying out loud -- but we can finally say, after a not-really-all-that-unexpected announcement that the game would be appearing on Xbox 360 as well as PlayStation 3 and seeing loads of screenshots of the console version, we've finally played it. On a real, honest-to-goodness PS3. (We checked to make sure the cables weren't running to a hidden arcade cabinet.)

This was our first experience with the game, not having access to an arcade willing to shell out beaucoup bucks for a machine. But we'd played enough Tekken in the past (most recently, Tekken 5: Dark Resurrection on PS3) to be able to get a feel for this new installment. So, what makes it worthy of being one more than five? find out after the break!

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